Role Playing Public Radio

RPPR Actual Play: 4E Dungeons and Dragons – The New World Campaign Game 10

Informações:

Sinopsis

The Water Barons must now take a stand against the Thieves Guild. Lines are drawn, preparations are made and the final confrontation draws ever closer. This session and the next two sessions mark the conclusion of the heroic tier of the New World RPPR campaign. Also, be sure to check out the next RPPR ransom,… Support Role Playing Public Radio on Patreon at https://www.patreon.com/RPPR/ The post RPPR Actual Play: 4E Dungeons and Dragons – The New World Campaign Game 10 appeared first on Role Playing Public Radio.