Dragons Are Real

023 Hex Crawls and Point Crawls

Informações:

Sinopsis

The traditional wilderness mapping in OSR games is by use of the Hexcrawl. A hex grid is over-layed the map and is used for traversing the world. In this episode I offer an alternative - the Point Crawl. It holds less information than a hex map but arguably is of more use to a GM and clearer to understand. Also call ins from Colin Green of Spikepit, Jason and TJ of Malodorous Miasma Meltdown. Dragons Are Real RPGaDay blogposts: dragonsarerealpodcast.tumblr.com/ Hillcantons Blog: http://hillcantons.blogspot.com/2012/01/crawling-without-hexes-pointcrawl.html --- Podcast Website: petejones.neocities.org/ Blog: dragonsarerealpodcast.tumblr.com/ OSR Anchorites on Audio Dungeon Discord Server: discord.gg/BTY963