Bithell Games Podcast

Bithell Games Podcast: Season 2, Episode 09

Informações:

Sinopsis

Join Mike and Alexander a later game analysis of Horizon: Zero Dawn. In Studio Happenings it's back to prototypes and how to grab attention in the ever more crowded sea of entertainment. And "Reader" Mail covers the prospect of taking a shotgun approach to making a "hit game, and an examination of different goals associated with being a developer. 1:25 - Horizon: Zero Dawn 11:51 - Studio Happenings: Grabbing Attention 20:30 - "Reader" Mail: Approach to Making "Hits" --SUBSCRIBE-- iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449 Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast RSS: http://bithellgames.libsyn.com/rss --"READER" MAIL JINGLE-- Michael Schoonmaker - https://twitter.com/Schoonology --SOCIAL-- Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame Email: contact@bithellgames.com --BUY VOLUME-- Steam: