"fun" And Games Podcast
Episode 39: Under Pressure
- Autor: Vários
- Narrador: Vários
- Editor: Podcast
- Duración: 0:44:17
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Sinopsis
Whether it's 80+ hour weeks, 14+ hour days or worse demanded of a development team's time and energy, it feels like crunch time has been a part of video game development since its inception. But, does it help? Why do we allow it? What choices can we make as informed consumers? Matt & Geoff get no closer than usual to concrete answers, but the questions need asking.