Sinopsis
Magic: The Gathering Head Designer Mark Rosewater shares stories, insights, and more while driving to work. Listen in and learn more about Magic!
Episodios
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Drive to Work #114 - 20 Things That Were Going to Kill Magic Part 1
18/04/2014 Duración: 30minMark examines 20 controversies of magic history.
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Drive to Work #113 - Day in the Life
11/04/2014 Duración: 32minMark talks what a typical day is like for a R&D member.
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Drive to Work #112 - 1998
11/04/2014 Duración: 29minMark shares a look at 1998 with his 20 Years in 20 Podcasts series.
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Drive to Work #111 - Judgment Part 3
04/04/2014 Duración: 29minMark shares the third part in his series Mark on Judgment, the third set in the Odyssey Block.
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Drive to Work #110 - Judgment Part 2
04/04/2014 Duración: 31minMark continues his talk about Judgment, the third set in the Odyssey Block.
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Drive to Work #109 - Judgment Part 1
28/03/2014 Duración: 28minMark talks about Judgment, the third set in the Odyssey Block.
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Drive to Work #108 - Invitational Part 4
28/03/2014 Duración: 34minMark talks about The Duelist/Magic Invitationals 7, 8, and 9.
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Drive to Work #107 - Design Skeleton
21/03/2014 Duración: 38minMark talks about an important design tool called the design skeleton.
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Drive to Work #106 - Games with R&D
21/03/2014 Duración: 32minMark takes a look back at R&D and talks about the many games we played.
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Drive to Work #105 - 1997
14/03/2014 Duración: 29minMark talks about 1997 in another of his 20 Years in 20 Podcast series.
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Drive to Work #102 - Evolution
07/03/2014 Duración: 32minMark talks about how the ever-changing nature of Magic impacts its design.
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Drive to Work #101 - Torment, Part 3
28/02/2014 Duración: 32minMark continues with the third part of the Torment discussion.
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Drive to Work #100 - Torment, Part 2
28/02/2014 Duración: 46minMark continues his series on the design of Torment.
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Drive to Work #99 - Torment, Part 1
21/02/2014 Duración: 30minMark starts with first in his series on the design of Torment.
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Drive to Work #96 - New World Order
14/02/2014 Duración: 29minMark talks about how the New World Order came to be and what it means to design.
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Drive to Work #95 - Emotional Connection
07/02/2014 Duración: 28minMark talks about the importance of an emotional connection between the game and the players.