Sinopsis
Board game designer / publisher Jason Tagmire looks at a new featured word each day from a design perspective. Sometimes it'll be mechanics, sometimes theme or tone, and sometimes the inspiration for a full game.
Episodios
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032: Embargo
15/02/2018Today we look at board game design based on the word "embargo". 1 : an order of a government prohibiting the departure of commercial ships from its ports2 : a legal prohibition on commerce3 : stoppage, impediment; especially : prohibition4 : an order by a common carrier or public regulatory agency prohibiting or restricting freight transportationhttp://buttonshy.com/designdiary/DD032-Embargo.mp3
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030: Logomachy
13/02/2018Today we look at board game design based on the word "logomachy" and pose the relevant and always topical question "what is a game?"1 : a dispute over or about words2 : a controversy marked by verbiagehttp://buttonshy.com/designdiary/DD030-Logomachy.mp3
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029: Spavined
12/02/2018Today we look at board game design based on the word "spavined". 1 : affected with swelling2 : old and decrepit : over-the-hillhttp://buttonshy.com/designdiary/DD029-Spavined.mp3
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028: Blench (with special guest Rob Cramer)
11/02/2018Today special guest Rob Cramer (Turbo Drift) looks at board game design based on the word "blench".Definition:: to draw back or turn aside from lack of courage : flinchhttp://buttonshy.com/designdiary/DD028-Blench.mp3