Sinopsis
Three Moves Ahead is the leading strategy game themed podcast on the internet. Every week a panel of knowledgeable gamers with strong opinions meets to talk about the strategy and war games of the day, design issues and games in the wider world.
Episodios
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Three Moves Ahead 419: Europa Universalis IV in 2018
23/01/2018 Duración: 01h08minThis week we return to an old friend, a stalwart companion, an evergreen delight that has been with us for years and years and years and years. Europa Universalis IV received several updates and expansions in 2017, and while the game has not changed radically it has matured like a fine wine that was traded from the Bordeaux trade node to Ragusa. In a 3MA first, T.J. Hafer is at the helm to host the show along with Rowan Kaiser and Gamers with Jobs' Sean Sands. Prepare yourself with a deep dive of finer details of EUIV as it exists in 2018.
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Three Moves Ahead 418: They Are Billions
14/01/2018 Duración: 56minThis week Rowan, Fraser, and Troy "Why are you slathering me in zombie-q sauce?" Goodfellow talk about They Are Billions by Numantiam games. Zombies are back, but there are even MORE of them in this Early Access title. They Are Billions is a real time strategy game that has you manning the ballistae and defending your steampunk-ish city against relentless waves of the shambling dead.
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Three Moves Ahead 417: 2017 in Review
04/01/2018 Duración: 01h46minAnother year of strategy gaming has come to a close. Rob, Rowan, and T.J. are here to tell you what they liked, what they didn't, and what left them vehemently ambivalent. Rob doesn't bury the lede and jumps out with his GOTY right away and Rowan fulfills his duty of making people feel bad for liking certain things.
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Three Moves Ahead 416: Dominions 5: Warriors of the Faith
20/12/2017 Duración: 01h06minThis week Michael, Bruce, Jonathan Bolding, and Troy "I've never met a succubus I didn't like" Goodfellow talk about Dominions 5: Warriors of the Faith. Illwinter Games continues their long-running master class in world building and fiction in games with the fifth entry in the series. Dominions combines wargaming with a diverse fantasy setting that has attracted a loyal fanbase over several versions and decades. The panel talks about what is new in the series, whether the graphics really matter, and why it's fun to be a monolith.
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Three Moves Ahead 415: Endless Space 2 Revisited
12/12/2017 Duración: 01h01minWe put the call out to our Patreon backers: What game would you like us to circle back on? The winner of a heated battle was Amplitude's Endless Space 2. Released in May of 2017, Endless Space 2 took some of the learnings of a 3MA favorite, Endless Legend, and applied them to their original dust-using space 4X Endless Space. How has the game fared since launch? What is the Academy? Do we really need it? What does Amazon buying Whole Foods mean for hero availability? And, seriously - where are these pirates getting all this tech?
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Three Moves Ahead 414: 1997 in Retrospect
04/12/2017 Duración: 02h04min1997. Garry Kasparov loses a monumental chess match against Deep Blue, changing the state of chess forever. Troy Goodfellow acts as a body double for Leonardo DiCaprio in the recently released Titanic and the Notorious B.I.G. informs us that more problems are inevitable when one experiences a sudden increase in liquid assets. Also, a whole bunch of really great strategy games came out. This is the first in a series of (nonconsecutive) retrospective episodes in which the panel goes back in time to review what were some really standout years. This week Rob, Rowan, T.J. Hafer, and Troy "Did you know I had a bit part in the Fifth Element?" Goodfellow discuss all of the best titles from 1997. We award titles for Best RTS, Best Grand Strategy Game, and Best Wargame for this most auspicious of years.
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Three Moves Ahead 413: Myth
16/11/2017 Duración: 01h32minIt's time for another patent-pending Three Moves Ahead Classic Game Analysis as Rob, Gamers with Jobs' Shawn Andrich, and Rock Paper Shotgun's Adam Smith discuss Bungie's Myth series. Myth holds a unique place in strategy's gaming pantheon: in an era of clones and remakes, there's still nothing quite like it out there. Its grim and dark (but not grimdark) fantasy setting and early physics engine set it apart from other games of its day. Take a trip down memory lane before Destiny, before Halo, and into the glory of Myth.
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Three Moves Ahead 412: XCOM 2: War of the Chosen
10/11/2017 Duración: 01h20minRob, Rowan, and David Heron take a deep dive on XCOM 2: War of the Chosen. XCOM 2 received a tepid welcome from the Three Moves Ahead panel when it first came out in early 2016, and Three Moves Ahead gave its expansion a good long time to simmer before diving in. War of the Chosen adds more of almost everything, but is that a good thing? The crew also discusses ubermod The Long War.
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Three Moves Ahead 411: Total War: WARHAMMER II
02/11/2017 Duración: 01h38minAre you ready for morehammer? Nah, just kidding, we won't do that bit again. Guest host Rowan Kaiser talks to T.J. Hafer and Kotaku's Luke Plunkett about Total War: WARHAMMER II. The Warhammer train keeps on hammerin' as the dark elves, Skaven, and other grimdark beings storm across the battlefields in the Total War engine once again. This sequel comes hot on the heels of the original game and improves it in many ways, but is it worth picking up? Tune in to find out.
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Three Moves Ahead 410: Franchise Hockey Manager 4 and Motorsport Manager
25/10/2017 Duración: 01h18minIt's time for a racing and hockey double-header as Rob, Michael, and Troy "My favorite movie is 1992's The Cutting Edge" Goodfellow talk about sports management sims. The beginning of a new NHL season is a darn good reason to examine Out of the Park Development's Franchise Hockey Manager 4. The crew also discusses Motorsport Manager, a sports sim game that may be the entry point needed for a non-sim gamer. If you like to boss other people around and not actually DO the thing that the game is about, then sports management sims might be for you!
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Three Moves Ahead 409: Field of Glory II
18/10/2017 Duración: 01h12minIt's an ancients kind of week as Rob, Rowan, and Troy "I'm so good with the elephants my mates call me 'Elephant Man'" Goodfellow talk about Field of Glory II by Byzantine Games. FoG II started as tabletop system that was ported to the PC in the original Field of Glory and its Asian counterpart, Sengoku Jidai. The sequel improves the formula in almost every way and presents an extremely capable engine for designing and playing out tactical battles. The campaign falters a bit, but the crew is pleased overall.
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Three Moves Ahead 408: Tooth and Tail
03/10/2017 Duración: 01h02minTooth and Tail has turned out to be a game of note for several reasons. First, it deftly executes the short-form RTS genre while providing luscious artwork and pleasing visuals. Next, it provides a challenging and thought-provoking story that explores narratives in socioeconomics and societal structures. Finally, it appears to be a game that everyone on the show appears to enjoy. Rob, Rowan, Fraser, and game developer / Waypoint contribute Bruno Dias talk about animals eating each other because in the end, we're all just meat.
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Three Moves Ahead 407: Shadow Tactics: Blades of the Shogun
26/09/2017 Duración: 01h13minTarou was awake and alert despite the chill and the early hour. Normally, drawing last watch was one of the worst tasks imaginable: a tortuous eight hours of mind-numbing circuits and bitter cold. Tonight was more tolerable, however, for Tarou knew that it was his last night as a guard for the malicious warlord. No more would he risk his life by showing small kindnesses to the prisoners, no more would he have to lay awake at night and wonder how many had died by his master's hand. He would leave and start his life again. His plans were set to meet a hay cart near the edge of the compound at dawn, and he would be free from this hellish existence forever. He would - wait - was that the call of a white-cheeked starling? Normally they had all migrated south by this point of the season. Perhaps the starling was a good omen for the beginning of his new life. Tarou whistled a jaunty tune back as he turned the corner. Rob, Fraser, Rowan, and guest Nick Capozzoli talk about how this and many other stories end in Shado
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Three Moves Ahead 406: Battlestar Galactica Deadlock
20/09/2017 Duración: 01h02minRob, Rowan, and Kotaku's Luke Plunkett pull up a space chair and talk about Battlestar Galactica Deadlock. In addition to the admirable lack of colons in the title, Deadlock manages to take a licensed IP and turn it into a faithful and satisfying gaming experience. If the term "broadsides in space" gets your solar sails at half mast, this may be an episode for you.
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Three Moves Ahead 405: Lords of Waterdeep
08/09/2017 Duración: 01h16minThis week's Three Moves Ahead stretches the boundaries of the podcast medium to bring you LIVE audio via recording. Rob, Rowan, Fraser, and Troy "always a bardsmaid, never a bard" Goodfellow share their thoughts on the Steam port of Lords of Waterdeep while playing a game together. Lords of Waterdeep started as a popular worker placement board game and eventually made its way to mobile platforms. It recently arrived on the PC via Steam and quickly found a place in Fraser's heart. It's not a good place, but it's firmly embedded there. Like a valve blockage. EXPLICIT CONTENT WARNING: many curse words are uttered, even more than usual.
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Three Moves Ahead 404: Total War: Warhammer Revisited
26/08/2017 Duración: 01h30minIt's episode 404hammer and Rob, Fraser, and T.J. Hafer revisit Total War: Warhammer. With the sequel fast approaching, Rob had the itch to play some morehammer and see how the series has evolved. Far from being a borehammer, the newest races and expansions seem to have expanded the gameplay and embraced the lorehammer. Rob's enthusiasm is infectious and everyone on the panel feels the esprit de corpshammer as this game turns out to one of the finest Total War games in the lineup. Warhammer.
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Three Moves Ahead 403: Survival Strategy
18/08/2017 Duración: 01h21minSurvival: it's what separates people from animals. How far we've come from punching a tree until it explodes into logs that we can craft into workbenches. What began as humble topiary assault spread through time, Asia, and eventually into strategy games. This week, Rowan, Critical Distance's Zach Alexander, and Troy "Surely I can trade my encyclopedic knowledge of show tunes for food" Goodfellow get together to talk about survival strategy games. From half-RPGs to city builders, game devs like cramming a food clock into any game orifice they can find and the result are normal strategy games with the added fun of starvation and disease.
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Three Moves Ahead 402: Battle Brothers
11/08/2017 Duración: 01h16minThis week Rob, Rowan, Obsidian's Josh Sawyer, and Troy "I told you, these leeches are medicinal" Goodfellow discuss Overhype Studios' Battle Brothers. It's been a while since the panel has been smitten with a game, but Battle Brothers seems to win everyone over with its smart tactical turn based combat. Taking a break from elaborate spells, this low-fantasy setting has your archers are melee combatants slugging it out in the mud and snow against brigands orcs.
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Three Moves Ahead 401: Kingdoms and Castles
04/08/2017 Duración: 58minTroy returns from vacation just as Fraser prepares to sail the wine-dark Aegean. But they pause long enough to talk about Kingdoms and Castles with Rob, a fun little medieval tower-defnse-city-builder that everyone wishes were just a little bit... deeper. But can Kingdoms and Castles' appeal be separated from its simplicity and shallowness?
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Three Moves Ahead 400: Dream Daddy Civil War
22/07/2017 Duración: 01h35minForgive us. The title was Rowan's fault. Rob and Rowan have been playing Ultimate General: Civil War and Gettysburg: The Tide Turns, and those games have got them thinking about what they really, truly want from a Civil War wargame. Rowan talks about how he wants to feel like a commander in the field, dealing with the same uncertainty and dynamics that Civil War generals faced. Rob agrees, but also wants a game that feels roughly true to the historical record, yet also wants the capacity to be surprised. In other words, we want it all. Rowan also proposes that Sid Meier's Gettysburg, at this point, casts too long a shadow and its influence is stifling other approaches to tactical wargame design.