Game Master's Journey

  • Autor: Vários
  • Narrador: Vários
  • Editor: Podcast
  • Duración: 383:06:53
  • Mas informaciones

Informações:

Sinopsis

Game Masters Journey is a discussion podcast for GMs and players of tabletop RPGs hosted by Lex Starwalker. The show explores strategies players and GMs can use to enhance the gaming experience for everyone at the table. Lex often uses Dungeons & Dragons as an example, but many of the topics are relevant to all RPGs. Lex also discusses the creation of his homebrew D&D setting, Primordia, providing a valuable worldbuilding resource for GMs creating their own setting.

Episodios

  • Game Master's Journey 168: Livestream 001: Introductions

    07/08/2017 Duración: 28min

    Welcome to the first episode of the Game Master's Journey Livestream. Lex introduces the show and explains what you can expect.

  • Game Master's Journey 167: Preparing & Running a West Marches Campaign

    01/08/2017 Duración: 01h30min

    In the second of a series of episodes on West Marches campaigns, Lex discusses how to prepare and run a West Marches-style campaign.

  • Game Master's Journey 166: West Marches Campaigns

    25/07/2017 Duración: 01h43min

    Lex and Christopher discuss West Marches campaigns--a style of campaign that features wilderness exploration and player-directed action. Everything from scheduling, to party makeup, to game session objectives is up to the players!

  • GMJ 165: DMG Chapter 1: Creating Campaign Events

    20/07/2017 Duración: 01h35min

    Lex returns to the Dungeon Master's Guide to discuss creating campaign events. These events are the perfect way to begin or end a campaign, or to renew flagging interest in a campaign that's grown stagnant. Finally, Lex discusses ending a campaign.

  • GMJ 164: DMG Chapter 1: Creating Campaigns

    17/07/2017 Duración: 01h34min

    Lex returns to his exploration of the DMG and discusses creating a campaign. Whether you’re creating your first campaign, or you’ve created so many you’ve lost count, the DMG has some tools to help you.

  • GMJ 163: DMG Chapter 1: Magic in Your World

    10/07/2017 Duración: 01h03min

    Lex returns to his in-depth exploration of the DMG with a discussion of how you can use magic to flesh out your world. Whether magic is rare or common, low-powered or high-powered, reviled or respected, the consequences of your decisions will trickle down throughout your setting.

  • Game Master's Journey 162: Art & Cartography in RPGs with Mike Schley

    03/07/2017 Duración: 01h06min

    Mike Schley joins the show to discuss art, mapping and worldbuilding in RPGs. He discusses his new Schleyscapes Kickstarter and his setting of Fernweh.

  • GMJ 161: DMG Chapter 1: Factions & Organizations

    27/06/2017 Duración: 01h12min

    Factions and organizations are a great way to add richness to your world and increase your players' engagement and investment with your setting. Lex discusses how to create organizations, and he illustrates the process with his Honorable Guild of Adventurers Explorers and Scholars and the mystery cults of the gods of Primordia.

  • Game Master's Journey 160: Improving a Published Adventure to Make It Your Own

    20/06/2017 Duración: 50min

    Even the best published adventure can be improved by tailoring it to your players and their PCs. Lex discusses some issues with The Hidden Shrine of Tamoachan, and he details some of the changes he's made to the adventure to address these problems. Hopefully this example will help you put your own spin on the next published adventure you run, leading to an even more enjoyable experience for both you and your players.

  • Game Master's Journey 159: Mass Combat, Absent Players & Real-World vs. In-Game Religions

    15/06/2017 Duración: 01h11min

    In this special, Patron-sponsored bonus episode, Lex discusses whether or not we need mass combat rules in our tabletop RPGs. He also presents a listener-GM's fantastic strategy on how to turn player absence into an opportunity for the rest of the group. Finally he gives some thoughts on keeping real-world religious conflicts from ruining the game for everyone.

  • GMJ 158: DMG Chapter 1: Creating Settlements for Your Campaigns

    12/06/2017 Duración: 01h27min

    Lex continues his series on the Dungeon Master’s Guide with a discussion of creating settlements for your campaign.

  • Game Master's Journey 157: Designing The Trickster's Labyrinth

    06/06/2017 Duración: 01h25min

    Lex discusses designing The Trickster’s Labyrinth, his first published D&D adventure. He also talks about some of his experiences thus far running The Hidden Shrine of Tamoachan.

  • GMJ 156: DMG Chapter 1: Mapping Your Campaign

    29/05/2017 Duración: 01h07min

    Lex continues his exploration of the DMG with a discussion of creating maps for your campaign and world. He discusses the bottom-up and top-down approaches to mapping, giving some pros and cons of each. He also considers what to do if you don't have any skills with mapping and provides some campaign map resources to help you with your campaign and world.

  • GMJ 155: DMG Chapter 1: Developing Gods & Pantheons for Your World

    23/05/2017 Duración: 01h36min

    Lex discusses developing gods and a pantheon for his homebrew world of Primordia. Lex first attempted to base Primordia's gods on the domains in D&D, but finally realized it wasn’t working. Lex shares what he's learned from this and what he thinks is a better approach to creating gods and pantheons for your homebrew world.

  • GMJ 154: DMG Chapter 1: Gods of Your World

    16/05/2017 Duración: 01h09min

    Lex continues his exploration of the DMG with a discussion of gods and deities in your world. Lex explores different types of pantheons and religious systems, and provides examples from his own homebrew world of Primordia.

  • Game Master's Journey 153: Tales from the Yawning Portal Review

    09/05/2017 Duración: 01h48min

    Today Lex discusses Tales from the Yawning Portal, an adventure supplement for Dungeons & Dragons. Lex gives a full review of the book overall and each of the seven included adventures.

  • GMJ 152: DMG Chapter 1: A World of Your Own

    03/05/2017 Duración: 01h24min

    Lex begins a discussion of the first chapter of the Dungeon Master's Guide with an exploration of the core assumptions of the published D&D settings and how you can alter them to create a world that’s truly unique. Lex accompanies this with an introduction to his own homebrew D&D world of Primordia and how he's approached these core assumptions. Finally, Lex talks a bit about his continuing journey in designing the god, pantheons, portfolios and domains of Primordia.

  • GMJ 151: DMG Introduction: Knowing What Your Players Enjoy Most About the Game

    18/04/2017 Duración: 55min

    This week Lex begins an in-depth exploration of the Dungeon Master’s Guide. He spends some time discussing the different aspects of a roleplaying game and how you can engage players who enjoy those different aspects.

  • Game Master's Journey 150: Preparing for a D&D Session

    10/04/2017 Duración: 02h14min

    Lex discusses how he prepared for an upcoming D&D session. He explains how he took a problem encounter and used it as an opportunity to reinforce the themes of the campaign and further the goals he has for this particular session and the campaign overall.

  • Game Master's Journey 149: Writers as GMs, Running Improvisational Adventures & DM-PCs vs. NPCs

    03/04/2017 Duración: 01h01min

    Stephen Rhodes joins Lex to discuss the craft and art of running RPGs. They discuss the similarities & differences between writing for video games & running RPG adventures and Stephen points out yet another way that theater of the mind play is an invaluable tool in the improvisational GM’s toolbox. They also discuss the difference between a DM-PC and an NPC that travels with the party, how to know which side of that line you’re on, and how killing off a beloved NPC can be exactly what your story needs.

página 9 de 15