Sinopsis
Our podcast breaks the mold of don't ask don't tell about the video game industry. We give everyone the real inside look at what its like to be a professional game developer, Every week we'll interview pro and indie developers, we'll talk jobs, studios, salaries and of course crunch horror stories. Tune in!Hosted by Larry Charles and Brandon Pham
Episodios
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0195: Understanding Loot Boxes with Zac Rich
02/07/2019 Duración: 58minZac Rich is a lawyer from Press Start Legal and is on this week to discuss the situation around Loot boxes and why it is in the spotlight for unlawful ramifications. Why is EA again facing UK Parliament? Is it unethical? Is there a world where loot boxes can peacefully coexist with consumers? We answer all those questions in this week's episode. For the video version, please visit https://youtu.be/voS6XobvJnA https://pressstartlegal.com/ https://twitter.com/PressStartLegal --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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BONUS Episode- Games ReCAP Episode 012: Trump Tarriffs on XBOX, Playstation, and Nintendo
28/06/2019 Duración: 56minWatch the video version here: https://www.youtube.com/watch?v=KkeAMR2nA7o What is the bigger picture with technology companies outsourcing to China? We analyze all angles of what this means to developers, consumers, and Americans. Watch live 10 AM PST Daily on https://www.twitch.tv/blu_champs Support us and get and turn Games Recap into a daily game news podcast through https://www.patreon.com/bluchamps --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0194: Make Games, Better with Rupie.io featuring Austin Anderson and Jonathan Tzou
25/06/2019 Duración: 01h01minAustin Anderson and Jonathan Tzou joins us this week to discuss their company's, Rupie.io, mission to help ship quality games.. We go in depth on how they setup teams for success and how their website allow creatives to do what they do best, be creative. For the video version, please visit https://youtu.be/E6m7J1ji-0Y https://rupie.io/ Support us on Patreon and get Games ReCAP, our spinoff show of Roundtable News, in podcast form to hear us on your daily commute! --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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Games ReCAP | Introducing Our New Show
20/06/2019 Duración: 01h04sThis is a clip from our new show, Games ReCAP. A daily news show on games reported and analyzed by game developers. It's basically a spin-off of our Roundtable News segment. For the video version, please visit https://www.youtube.com/watch?v=4CGojS-Vx9M Support us on Patreon and get Games ReCAP in podcast form to hear us on your daily commute! --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0193: The State of Game Labor 2019 with Emma Kinema | GduX.me
18/06/2019 Duración: 43minThis is a clip from GduX.me, a three day free livestreaming event for Game developers. Emma Kinema joins us from Game Workers Unite to talk about the latest status of worker's rights and breaks down the misconception about unionization. For the video version, please visit https://youtu.be/G7RWveVbmt0 To watch future GDU episodes live, go to twitch.tv/blu_champs every Tuesdays at 11 AM PST This episode is brought to you by Quixel. --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0192: Changing Roles in a Indie Studio with Karla Zimonja
28/05/2019 Duración: 01h07minFullbright had a breakout hit with their first game Gone Home and went on to release their successful second game, Tacoma. Karla Zimonja, the cofounder of the company, sat with us this week to discuss how the indie landscape is constantly changing much like here roles within the studio as the company grows and expands. This episode is brought to you by Quixel. Goto Quixel.com and enter code GDU10 for 10% off for the first year! --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0191: Version Control with Perforce featuring Brad Hart
21/05/2019 Duración: 01h05minBrad Hart is the Chief Technology officer for Perforce. Before getting in the tech industry, Brad had a completely different career in Mechanical Engineering in aviation and his itch for working with computers turned from a hobby to him selling his first tech company. This episode is brought to you by Quixel. Goto Quixel.com and enter code GDU10 for 10% off for the first year! --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0190: Weighing Risk VS Regret with Richard Lico
14/05/2019 Duración: 59minRichard Lico returns after two years to catch us up with how he and his team at Polyarc are doing after the success of their first indie title Moss VR. We discuss all the major milestones and dive into the business side of things. This episode is brought to you by Quixel. Goto Quixel.com and enter code GDU10 for 10% off for the first year! --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0189: GDC 2019 Interviews (Storm in a Teacup) Close to the Sun with Joel Hakalax
07/05/2019 Duración: 31minThis is the last of the three series of the interview we did at GDC that are also available in video form on our youtube account starting Thursdays. Early access as usual will be released for our Patreon supporters. This interview features game designer Joel Hakalax from Storm in a Teacup, as he walks us through their game Close to the Sun. This episode is brought to you by www.Quixel.com --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0188: The State of Game Education with Monica Cappiello
30/04/2019 Duración: 01h14minMonica Cappiello has been a Director of Education for over ten years. She currently serves as the Department Director of Digital Arts and Animation at Cogswell College and was the Dean of Academic affairs at multiple Art Institutes. She now sits with us to discuss the current state of Game Education in the United States and why things are the way they are. --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0187: GDC 2019 Interviews (Versus Evil) Into the Dead 2, HitchHiker, Cardpocalypse, and Yaga
23/04/2019 Duración: 01h03minOur first year as press to GDC 2019 was a huge success. This is the third of three series of the interview we did at GDC that are also available in video form on our youtube account starting Thursdays. Early access as usual will be released for our Patreon supporters. This set of interviews are from the indie publisher Versus Evil covering games like: Into the Dead 2, HitchHiker, Cardpocalypse, and Yaga. --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0186.5: BONUS EPISODE- Announcing GduX.me
18/04/2019 Duración: 23minThis is the first bonus episode where we discuss our first expo called, GduX.me. The first global game dev conference taking place between June 4-6 from 10AM PST to 5PM PST on Facebook, Twitter, Youtube, and our website. It's completely free and featuring 18+ speakers exploring the business of games. --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0186: GDC 2019 Interviews with Adventure Academy & Falcon Age
16/04/2019 Duración: 36minOur first year as press to GDC 2019 was a huge success. This is the second of three series of the interview we did at GDC that are also available in video form on our youtube account starting Thursdays. Early access as usual will be released for our Patreon supporters. This set of interviews are the developers behind Adventure Academy, a MMO education platform for kids K-12 & the indie game Falcon Age. --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0185: Glassdoor Confessions on Bioware
09/04/2019 Duración: 01h14minGlassdoor Confessions is a segment where game devs analyze a company's strengths and weaknesses based on glassdoor reviews, anonymous tips, and articles. Bioware recently is going through a tough time with a studio culture of working overtime and under stressful situations. Larry and Brandon sits down this week to give a game developer's perspective on what needs to change and what developers need to do now to prepare themselves for what affects all of us. --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0184: Roundtable News- Google Stadia, Apple Arcade, State of VR, Unity vs Unreal
02/04/2019 Duración: 01h17minThis Roundtable News brings you discussions from game industry vets about last months biggest news. We talk about the biggest headliners like Google Stadia, Apple Arcade, State of VR, and Unity vs Unreal. --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0183: GDC 2019 Interviews with Super.com, IO Gear, Exiii, and Church in the Darkness
26/03/2019 Duración: 01h06minOur first year as press to GDC 2019 was a huge success. Aside from doing onsite interviews we had our first official GDU mixer sponsored by Quixel meeting past guests and mingling with listeners. It was great and we are already looking forward on how to improve it next year. This is the first of three series of the interview we did at GDC that are also available in video form on our youtube account starting Thursdays. Support us on Patreon (www.patreon.com/gamedevunchained) --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0182: Narrative Design on Little Nightmares with Dave Mervik
19/03/2019 Duración: 01h07minDave Mervik joins us from Tarsier Studios to discuss early development for Little Nightmares. We also talk about the studio's transition turning from a co-development game studio to a independent one. --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0181: Our Plans for GDC and Unchaining Ourselves
12/03/2019 Duración: 01h08minIn this episode, we lay out our plans for GDC 2019. Many announces are made including our Official GDU Mixer at GDC sponsored by Quixel. As well as our journey to doing this full-time and how we are pumping our Patreon efforts. In addition, forming a umbrella company to house all of our ventuers such as GDU, GSO, etc into BLU Champs. More merch and many many more. --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0180: Game Workers Unite GDC 2019 Plans
05/03/2019 Duración: 01h03minUnionizing game workers caught a major spark in discussion across the industry far and wide and has reached a fever pitch in recent months. Game Workers Unite is at the forefront of the movement and it is no doubt that this upcoming 2019 Game Developers Conference will be about Unionization in a huge way. To help lay out what developers can expect and also come to GDC prepared for, Emma from Game Workers Unite joins us this week to share their plans. --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support
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0179: Glassdoor Confessions on Activision
26/02/2019 Duración: 01h13minGlassdoor Confessions is a segment where game devs analyze a company's strengths and weaknesses based on glassdoor reviews, anonymous tips, and articles. Activision Blizzard recently laid off 800 developers after a record-breaking year because they weren't able to reach their 'full potential.' Larry and Brandon sits down this week to give a game developer's perspective on what needs to change and what developers need to do now to prepare themselves for what affects all of us. --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support