Game Dev Unchained

  • Autor: Vários
  • Narrador: Vários
  • Editor: Podcast
  • Duración: 454:02:38
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Sinopsis

Our podcast breaks the mold of don't ask don't tell about the video game industry. We give everyone the real inside look at what its like to be a professional game developer, Every week we'll interview pro and indie developers, we'll talk jobs, studios, salaries and of course crunch horror stories. Tune in!Hosted by Larry Charles and Brandon Pham

Episodios

  • 0037: Microsoft Hololens review and AR talks with Ron Alpert!

    07/06/2016 Duración: 01h05min

    Excited about Augmented Reality, we sat down with an early owner of the Microsoft Hololens and seasoned game developer Ron Alpert from Headcase Games, to find out exactly what we should be looking forward to about the project and VR in general. --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0036: Winning Character Art Techniques and Advice with Frankie DeRosa!

    31/05/2016 Duración: 01h10min

    Frankie DeRosa gives us his tips and techniques on modeling, and texturing his characters. We go over his workflow and processes while also discussing his take on Johannes Helgesons's concept. Also, tons of career advice for budding Character Artists as well! --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0035: Game Producers Demystified with Kami Talebi!

    24/05/2016 Duración: 01h04min

    What exactly do producers do? Seriously. We finally had a talk with a competent producer to explain what the job entails, why it's needed and how you can get into that line of "work". Also... CONTEST! GIVEAWAYS! PRIZES! :P --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0034: Developing Maximo in Japan! Featuring Scott Rogers

    17/05/2016 Duración: 01h05min

    What's it like being a western developer living in Japan designing Maximo for Capcom? Yeah, it was a lot to handle... Here we sit with Scott Rogers and talk about the life of a game designer from the states living and working in Japan with Capcom. --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0033: Designing Levels for Call of Duty, with Rosie Katz!

    10/05/2016 Duración: 01h09min

    Rosie gives us the blueprint on how she designed levels for both Call of Duty Advanced Warfare and Deadspace! Press (x) to podcast. --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0032: Finally, the VR episode, with Scott Anderson!

    03/05/2016 Duración: 01h10min

    The episode we've all been waiting for, the virtual reality podcast. Sr. Graphics Programmer Scott Anderson gives us every detail and scoop on VR. He takes us through all the newsworthy info, explains whats on the horizon and gives us his predictions on platform viability! --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0031: Making and Marketing Firewatch, with Chris Remo!

    26/04/2016 Duración: 01h18min

    500,000 copies sold in it's first month and counting... Firewatch is indeed a hit, and we had to have a sitdown with Chris Remo to learn exactly how this came to be. This week, we talk development, marketing, Kickstarter and the music side of developing Firewatch! --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0030: Game Industry Fitness Guide, featuring Nelson Plumey!

    19/04/2016 Duración: 01h08min

    It's hard to eat right and work out in the game industry, we're not denying that... But we did find someone who has some clear cut and simple to follow workarounds for dieting, working out and staying fit while being a professional game developer... Ladies and gentleman, Nelson Plumey! --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0029: How E. McNeill's Auralux took Reddit by storm!

    13/04/2016 Duración: 01h09min

    E. McNeill sits with us to go over how Reddit helped his game reach over $800,000 in sales and what he does now to promote and market his independent games. http://www.emcneill.com/ --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0028: Gone Home & Winning At Indie featuring Steve Gaynor!

    05/04/2016 Duración: 01h04min

    Steve Gaynor, known for Bioshock 2 and Gone Home explains the path he traveled after leaving 2K games to pursue game development at his own company. We talk about what it's like and also what's next for Fullbright. @fullbright on twitter http://stevegaynor.com/ https://tacoma-game.com/ http://www.gonehomegame.com/ --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0027: Competitive Gaming and the Rise of E-Sports with Paul Meyd

    29/03/2016 Duración: 01h09min

    The meteoric rise of E-Sports games and Competitive Gaming alike broken down and explained by a professional commentator and Street Fighter expert Paul Meyd. Sprinkle in some lets play controversy and future industry predictions and you got yourself a podcast! https://www.twitch.tv/doctorstantz/profile --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0026: Life after the Skylanders Bonus with Collin Fogel

    22/03/2016 Duración: 01h12min

    Collin Fogel lets us take a look at what he did with an incredible bonus from working on Skylanders and what he's doing now after that big payday. Hear his thoughts on the practice of bonus payments and things to look out for if you currently work for a studio with a Bonus Plan. http://collinfogel.com/ --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0025: GDC! Podcast Website, and a whole lotta VR talk

    15/03/2016 Duración: 01h07min

    We took a brief moment to reflect on last week's episode before going deep into talks about the Game Developer's Conference and VR's amazingly bright future! www.gamedevunchained.com http://kotaku.com/star-wars-comes-to-valves-virtual-reality-headset-1764940612 https://www.oculus.com/en-us/blog/introducing-henry-from-oculus-story-studio/ --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0024: Salary negotiation tips that work! Featuring Ray Graham

    08/03/2016 Duración: 01h07min

    Raymond Graham is our favorite consultant on all facets of salary negotiation. He takes us through his best advice and practices for helping you increase your pay today. You'd be a fool to skip this one. --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0023: How to Win Over Recruiters with Jim Rivers

    01/03/2016 Duración: 01h31min

    Want to know what to do and what not to do when talking to recruiters? Want to hear some horror stories of epic fails from people talking to recruiters? Want to hear how recruiters work together to keep the bad seeds out and how not to become a bad seed? Jim Rivers who's awesome at recruiting tells all! --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0022: Art, Life and Success with Anthony Jones and Kalen Chock

    23/02/2016 Duración: 01h31min

    This week, we were able to fit Anthony Jones AND Kalen Chock into a single podcast. Put this one on repeat as you work. This week, we breakdown art, life and success. (The joys and pains). You will be motivated like never before to work hard, eat healthy and live a life of success. --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0021: Developing for Nintendo, Art Tests and More with Dan Burke!

    16/02/2016 Duración: 01h17min

    What it was like being a game developer for the Nintendo Entertainment System (NES). This week Dan Burke takes us through the life and times of an Art Director who's seen it all. And he gives us tips and talk on the dreaded Art Test! http://art.nukleon.com/ --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0020: Inspiration, Motivation and Incredible Character Art with Damon Woods

    09/02/2016 Duración: 01h13min

    Our colleague and guest Damon Woods breaks down what it really takes to produce your greatest art. An incredible character artist, gives us his tips for following your passion and ending up finding your dream job just like he did. https://dkwoods.carbonmade.com/ --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0019: Leaving Ubisoft to make my own games with Maxime and Julie

    02/02/2016 Duración: 01h13min

    This week we sat with Maxime Beaudoin formerly of Ubisoft, who's left the plentiful pastures of AAA development to start his own company making games. Along the way he meets Julie who whips him into shape and they together released Open Bar. It's a quirky, fun and inspiring story! http://kotaku.com/search?q=why+i+quit+aaa https://www.facebook.com/gingearstudio/?fref=ts http://openbargame.com/ http://gingearstudio.com/ --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

  • 0018: Tips on How to Market and Sell your Games with Black Shell Media

    26/01/2016 Duración: 01h22min

    This week the team of gentlemen at Black Shell Media sit down with us and outline their strategies for marketing and selling games online. With over 40 successful titles all on steam and profitable, they do indeed know what they're talking about. If you're looking for a publishing partner, or information on how to begin marketing your games, then listen to this episode! Black Shell Media http://blackshellmedia.com/ Blog http://blackshellmedia.com/blog/ --- Send in a voice message: https://anchor.fm/gamedevunchained/message Support this podcast: https://anchor.fm/gamedevunchained/support

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