Sinopsis
Role Playing Public Radio's recorded RPG sessions
Episodios
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Red Markets: Fallen Flag – Episode 6
15/12/2016 Duración: 03h34minInstead of taking a contract, Fallen Flag decides to try for a Score. They've heard of a cache of cargo drones that would fetch a high price in the market, so they head out to grab them. Of course, there's a reason why no one else has retrieved the drones yet. A sinister foe unlike any they've faced before between them and their goal. Before they know it, the team is in the crosshairs.
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Puppetland: Two Tales
09/12/2016 Duración: 01h34minSponsor: Get Puppetland now in print and PDF through Arc Dream. Join the fight against Punch the Maker-Killer! Synopsis: One-hour games have never been filled with more humor and horror, courage and cowardice, childlike wonder and childlike terror than the experimental role-playing game Puppetland. In one golden hour, you and your friends shall weave a tale none will soon forget: a tale of good-hearted puppets in a bad-hearted world. You shall rise up against the savagery of Punch the Maker-Killer with his army of Nutcrackers and his terrible Boys, sewn from the flesh of the Maker of all puppets. You shall be steadfast and true. You shall likely die trying.
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Hc Svnt Dracones – Echoes of the Past – Episode 1
05/12/2016 Duración: 03h21minA heinous crime has been committed on 28th century, corporate controlled Mars. A powerful corporate executive has been brutally assassinated, apparently while committing corporate espionage with underworld elements. Instead of a standard investigative team, three different agents from three different corporations have been called in to investigate the crime. Is there something that ties these three different agents together? And what kind of nightclub caters exclusively to AI robots? Find out! Art by Review Cultist
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Red Markets: Fallen Flag – Episode 5
30/11/2016 Duración: 03h14minFallen Flag has evacuated a group of refugees in order to bring them to their own enclave. Between them and safety stands an unknown number of vectors wandering the countryside. In order to save the refugees, the takers must find a way to lead the undead away. Of course, serving as bait for a marathon running zombie is far from a safe proposition, especially when the team is so low on resources. Will everyone make it back?
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A Dirty World: Cottonwood – Part 2
24/11/2016 Duración: 03h22minIt's day two of the investigation into the murder of Texas Ranger Norm Davis and the special team has managed to reassemble much of his case against the corrupt officials of Page, a window into a network of malfeasance which spreads across Bates County, Texas. The murder, however, remains unsolved and the clock is ticking. Will the Rangers solve their comrade's death within 48 hours? Will they be able to contain their outrage with this lawless county? Just who is Cottonwood Slim, anyways?
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A Dirty World: Cottonwood – Part 1
19/11/2016 Duración: 03h25minJoin Ross, Caleb, and Tom as they play Texas Rangers called to the tiny town of Page, Texas. When one of their own is killed, these Rangers will stop at nothing to tear out the gnarled, diseased roots of corruption that are crushing this township and its surrounding county, but how deep do those roots run? It's A Dirty World (RPG), and things are about to get uglier.
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Delta Green: Contingency
14/11/2016 Duración: 02h38minA group of agents for the Program operating in the Northeast have been called up to a location in rural New York for a deniable op. No further orders have been given, so they wait, in the dark, in a car with false papers and their thoughts. When gunshots ring out at a nearby farm house, they realize the mission has just begun, but what exactly is the mission? I later ran this scenario for Patreon backers. The game is on Youtube if you want to hear how differently it went down.
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Red Markets: Fallen Flag – Episode 4
09/11/2016 Duración: 03h35minA neighboring enclave wants Fallen Flag to clear out a walled neighborhood so the land can be used for other purposes. The client seems to be vague about the details of the job but the group needs the bounty. On the way to the job, they encounter a patrol of slavers. Can they even survive getting to the job site, let alone complete it?
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Upwind: The Three Beasts – Strife
03/11/2016 Duración: 02h43minSponsor: Biohazard Games is running a Kickstarter for Upwind right now! Check it out to see the rewards and stretch goals, including one for The Three Beasts as a campaign book. Synopsis: The last of the Three Beasts is different than the others. It is not a massive entity able to destroy fleets and kingdoms by itself. Rather, it looks like one of the Kin and it can mind control nearly anyone it encounters. Strife wishes to control all of the Kin so it has built a fleet to launch a war of conquest. In order to stop the beast, the heroes must risk everything in order to defeat it, including their own souls. The fate of the Kingdoms of the Kin lies in the balance!
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Upwind: The Three Beasts – Alloy
29/10/2016 Duración: 02h59minSponsor: Check out the Upwind Kickstarter! Back now so the Three Beasts can be written as a full campaign. Take to the skies yourself! Synopsis: The second Beast, Alloy, is a massive flying war machine capable of destroying any fleet in battle. In order to fight it, the Explorer Knights must unite three powerful kingdoms into a military alliance. Each kingdom has its own unique problems which must be resolved before they will agree to an alliance. From solving economic bubbles to strategic marriages, the knights are willing to do what it takes to stop Alloy. But, even with their combined might, do they stand a chance against the ancient fortress?
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Upwind: The Three Beasts – Scale
24/10/2016 Duración: 02h58minSponsor: The Upwind Kickstarter is in full swing! If you like this adventure, back it so I can write it as a campaign supplement. Synopsis: The crew of the Tender Branch head out to deal with the first of the Three Beasts, the Beast of Scale. A massive flying monster that can destroy an entire island by itself is too dangerous to let live but conventional weapons cannot harm it. The knights fly to a kingdom with an archive of arcane lore but a secret cult of assassins tries to stop them. Even if they learn of the creature's weakness, can they find and use it before Scale destroys too much?
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Upwind: The Three Beasts – Prologue
19/10/2016 Duración: 02h57minSponsor: This episode is sponsored by Biohazard Games. Back the Upwind Kickstarter so the Three Beasts campaign can become a campaign supplement for Upwind! Synopsis: A group of brave Explorer Knights stationed at Outpost Stalwart are tasked with investigating a crashed ship in the Twilight Frontier. They find a blind prophet who warns them of an impending doom - Three Great Beasts shall destroy the Kingdoms of the Light unless they are stopped. The heroes sail farther into the Twilight Frontier to find an ancient fortress that may contain clues to stopping the Beasts. They aren't alone though.
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Upwind: Bait and Switch – the Fall of the Dread Pirate Margit
14/10/2016 Duración: 03h19minSponsor: Biohazard Games is running a Kickstarter for Upwind. If you enjoy this AP, back the game! Ross is set to write a campaign for Upwind as a stretch goal. Synopsis: Wherein the player characters are Knights of the Guild’s 5th Fleet, obligated by the Treaties of the Convocation to police the skies of the failing nation of Vault. Recently, the region has come under siege by the Dread Pirate Margit (pronounced Mar•geet) and her heavily armed frigate Hawk. The characters undertake a clever false flag mission posing as desperate merchants in an attempt to lure Margit out into the open and bring her to justice. Unfortunately, in the dangerous skies of Upwind things are not always as they seem and the Knights may learn that even great wrongs can sometimes be right.
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Mutant Year Zero: False Haven
09/10/2016 Duración: 02h32minAfter an apocalypse wiped out most of the surface, life continued in an underground bunker. Over the years, the children of the residents became more and more mutated, until some were scarcely recognizable as human. However, for three of the current generation of mutants, life is about to change. For a year, the guardians of the bunker have fought a war against monsters invading the lower levels. Food and water supplies are being shipped up in smaller and smaller increments until the water supply dries up entirely. The residents must delve into the bottom levels to find out what has happened. What they find will shock them to their core.
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13th Age: The Strangling Sea
05/10/2016 Duración: 03h34minEnter the graveyard of doomed ships. Experienced seafarers know better than to risk the dangers of the Stranglesea: that terrible place where castaways cling to existence in the rotting hulks of trapped ships, and deadly creatures feast on the unwary. Now a band of adventurers must enter the Stranglesea and attempt to rescue the enigmatic engineer Inigo Sharpe from his imprisonment. But Sharpe is both more and less than they were prepared for — and the forces of an enemy icon want him for their own sinister purposes. The Strangling Sea is a seafaring 13th Age Roleplaying Game adventure by Robin D. Laws for a party of 4-6 1st-level adventurers. The RPPR group took a shot at it. Results will surprise you!
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Red Markets: Fallen Flag – Episode 3
29/09/2016 Duración: 03h19minFallen Flag finds a job working for a faction inside Trabajo, one that will benefit the enclave itself. They must extract sensors from vending machines in a nearby high school. For some reason, the building is intact and the sensors are intact. No one seems to occupy it, a fact that troubles the takers, but they must do the job regardless of what awaits them. Of course, getting there and back poses its own problems, as Fallen Flag discovers. Sometimes what looks like an opportunity is just another threat.
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Inverse World: The Composer of Souls
24/09/2016 Duración: 03h24minFor a long as anyone can remember, the residents of the sleepy community of Hephaestus' Link have lived in the shadow of the Great Necropolis. A hidden city of the dead that rests upon a massive island floating less that 10 miles from island-ring community. No one in the town knows who built it or how it came to rest so near to their remote trading islands.. While most of the residents of Hephaestus' Link feel slightly unnerved with the silent city looming over their community, most consider it a benign structure, being only a source of ghost stories for the elders to scare their grandchildren. However, one of those stories seems to have come true. Tales of strange music and an unearthly howling has been circulating around the town by Cloud Sailors from visiting ships. Fearing the rumors could stop valuable trade ships from docking, the mayor of Hephaestus' Link has called upon adventurers to investigate this hidden city of the dead and discover why it has suddenly come to life again...
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Call of Cthulhu: Operation Downslope
19/09/2016 Duración: 02h55minA group of British commandos infiltrate occupied France to rescue a defecting scientist in a mountain top command post and research lab. In order to save the scientist, they must take out a team of German soldiers and pose as them. Once inside, the team discovers the Nazis are tapping into unnatural forces to further their war efforts. Can the commandos carry out their mission even though they weren't briefed?
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Red Markets: Fallen Flag – Episode 2
12/09/2016 Duración: 02h48minAfter their score, Fallen Flag looks for work. They soon find a simple job, delivering cooking oil to a nearby enclave called the Coop. Fresh cooking oil is a valuable commodity in the Loss now that almost all of the prepackaged food from before the Crash has been eaten or has spoiled. Crossing a zombie-filled wasteland carrying heavy jugs of cooking oil is no easy task though and there's always a complication with these kind of jobs. Sometimes the client even tries to pull a fast one...
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Feng Shui 2: Hotline HK – Part 2
06/09/2016 Duración: 03h52minThe vigilantes have seen a vision of their own deaths, but perhaps fate is not inevitable. Two men may be able to save them. One, a vicious Russian crime lord and the other is a strange American only known as Richard.Each is surrounded by armed goons of course. Can the vigilantes fight fate or will they find out that living by the mask always results in dying by the mask?