Sinopsis
Let's talk Game Design! Unique perspectives and discussions between a Gamer and a Game Developer. Featuring Indie developer Attila "Gabriel" Branyiczky of Bluish-Green Productions and Mathew Falvai
Episodios
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Gameology 23 - Trading / Collectable Card Games
20/11/2016 Duración: 43minMathew and Attila discuss games that are distributed as digital Collectible Card Games and physical Trading Card Games.
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Gameology 22 - Building Accessible Board Games
13/11/2016 Duración: 35minWhy does a board game rule book take 10 pages to explain what a friend can summarize in less than 5 minutes?
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Gameology 21 - Luck vs Skill
30/10/2016 Duración: 21minLuck can feel great when it works in your favor and aggravating when it works against you, winning a game of skill can be rewarding, but loosing one leaves you no one to blame but yourself.
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Gameology 20 - Hearthstone's Microtransactions
16/10/2016 Duración: 23minDo we let Hearthstone get away with being pay to win because we find it fun to play? Are digital card packs a worthwhile purchase if set rotation is going to make them obsolete?
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Gameology 19 - Microtransactions
02/10/2016 Duración: 40minHow can developers use micro-transactions in ways that don't harm consumers? Mathew and Attila discuss micro-transactions in games.
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Gameology 18 - Meaningful Choice
14/08/2016 Duración: 21minMathew and Attila discuss what truly makes a choice Meaningful in a game.
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Gameology 17 - Narrative
07/08/2016 Duración: 27minMathew and Attila discuss narrative in games, and the dichotomy between games which put story first with lacking gameplay and action games which don't bother to tell a good story.
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Gameology 16 - Case Study: Shovel Knight
31/07/2016 Duración: 26minMathew and Attila discuss Shovel Knight, it's penalty for death, and whether instant-deaths make sense in a game where you have a health-bar.
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Gameology 15.5 - Pokemon GO
24/07/2016 Duración: 15minMathew and Attila jump on the Pokemon GO bandwagon and discuss the potential future of Nintendo games on smartphones.
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Gameology 15 - Death
17/07/2016 Duración: 24minMathew and Attila discuss Death and Energy Systems in games.
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Gameology 14 - Session Length
10/07/2016 Duración: 31minMathew and Attila discuss the ideal length of a gaming session.
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Gameology 13 - Game Length
03/07/2016 Duración: 14minMathew and Attila discuss the length of games, both AAA and Indie
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Gameology 12 - Case Study: Paper Mario: Sticker Star
26/06/2016 Duración: 20minAttila tears into Paper Mario: Sticker Star.
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Gameology 11 - Case Study: Shadowrun
19/06/2016 Duración: 16minMathew talks all about the Shadowrun series and specifically his favorite entry in the series; Shadowrun for the Sega Genesis.
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Gameology 10 - Case Study: The World Ends With You
12/06/2016 Duración: 24minAttila heaps praise on one of his favorite games; The World Ends With You while Mathew listens patiently. A discussion on how the game handles Difficulty and an example of Mechanics as Metaphor.
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Gameology 9 - Difficulty
05/06/2016 Duración: 31minMathew and Attila discuss difficulty, fairness, and consistency and how this can be done well or done poorly in games.
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Gameology 8 - Game Jams
29/05/2016 Duración: 26minMathew interviews Attila about his recent participation in a Game Jam and Attila shares his thoughts and experiences with Jams past.
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Gameology 7 - Tutorials and First Levels
22/05/2016 Duración: 30minMathew and Attila discuss how games can get off on the right foot; what makes a good tutorial?
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Gameology 6 - Boss Battles
15/05/2016 Duración: 24minMathew and Attila discuss what makes a boss encounter memorable, looking at Mini-Bosses, Temple Bosses, and End Bosses.
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Gameology 5 - Remakes and Remasters
08/05/2016 Duración: 28minMathew and Attila discuss Remakes and Remasters, making games as good as your memory of them.