Three Moves Ahead

  • Autor: Vários
  • Narrador: Vários
  • Editor: Podcast
  • Duración: 564:46:16
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Sinopsis

Three Moves Ahead is the leading strategy game themed podcast on the internet. Every week a panel of knowledgeable gamers with strong opinions meets to talk about the strategy and war games of the day, design issues and games in the wider world.

Episodios

  • Three Moves Ahead 218: The War in Europa

    30/05/2013 Duración: 01h13min

    EU IV lead Thomas Johansson and freelance writer Joe Robinson join Rob to talk about their recent adventures with a massive EU IV multiplayer session.EU IV lead Thomas Johansson and freelance writer Joe Robinson join Rob to talk about their recent adventures with a massive EU IV multiplayer session.EU IV lead Thomas Johansson and freelance writer Joe Robinson join Rob to talk about their recent adventures with a massive EU IV multiplayer session.

  • Three Moves Ahead 217: Victoria Day

    20/05/2013 Duración: 01h06min

    3MA Producer Michael Hermes and GWJ editor Erik Hanson joins Rob and Tom to talk about Victoria II: Heart of Darkness. Rob is reconsidering some of his earlier, harsher views on Victoria while Tom argues that it is a towering achievement of game design that speaks to real-world politics in a way few others have ever attempted.

  • Three Moves Ahead 216: Lost in Space

    14/05/2013 Duración: 01h18min

    Paul Dean joins Rob to talk about their shared frustration with the state of strategy games among the stars.

  • Three Moves Ahead 215: Early Access

    01/05/2013 Duración: 01h12min

    Tom Chick and Rob talk about the rise of early access programs, whether it's a good thing, and what it means for their work.

  • Three Moves Ahead 214: We <3 the Swarm

    24/04/2013 Duración: 01h17min

    Andrew Groen and Sean Sands join Rob to discuss how Heart of the Swarm has changed StarCraft 2, and the evolving competitive landscape. (Cover image: Enrique Espinoza courtesy MLG)

  • Three Moves Ahead 213: On Campaign

    17/04/2013 Duración: 01h08min

    Tom Chick joins Rob and Troy to talk about campaigns in RTS games, particularly StarCraft 2: Heart of the Swarm.

  • Three Moves Ahead 212: Set Disruptors to Acts of God

    09/04/2013 Duración: 01h01min

    Troy, Julian, Dave Heron, and Rob talk about the role of extraordinary disruptions in strategy games. From acts of God to the acts of Khan, why don't more strategy games include disruptions? And should they?

  • Three Moves Ahead 211: Worth a Thousand Words

    27/03/2013 Duración: 58min

    PAX East 2013 was host to the second ever Three Moves Ahead panel, and this time we took on interface design. Troy and Rob were joined by Rob Daviau (IronWall), Eric Lee Smith (Shenandoah) and Nels Anderson (Klei)

  • Three Moves Ahead 210: A Silly Place

    21/03/2013 Duración: 01h18min

    Chris and Rowan Kaiser join Rob to dissect SimCity and its many quirks.

  • Three Moves Ahead 209: Desktop to Tabletop

    12/03/2013 Duración: 01h05min

    Bruce and Troy welcome Paul Rohrbaugh from High Flying Dice Games to the show to talk about what it means to be a desktop wargame publisher? Why do desktop games support greater variety in conflicts? Is there a limit on what can and cannot be done? What does a desktop consumer look like? And stay tuned to the end for a pretty cool wargame story.

  • Three Moves Ahead 208: Social Gaming

    07/03/2013 Duración: 51min

    Rob Daviau joins Julian, Rob, and Troy to talk about games that are more about social interaction than mechanics. Traitor games, party games, and negotiation games.

  • Three Moves Ahead 207: Eagles Marching

    27/02/2013 Duración: 01h10min

    Awesome Out of Ten's Fraser Brown and PC Gamer's T.J. Hafer join Rob to talk about Paradox's March of the Eagles.

  • Three Moves Ahead 206: Cold Warriors

    19/02/2013 Duración: 01h04min

    It's just Troy and Rob this week as they reflect on Cold War strategy games and the unique challenges and temptations of that setting.

  • Three Moves Ahead 205: A Final Unity

    12/02/2013 Duración: 01h02min

    2x2's Tomislav Uzelac joins Bruce and Rob to talk about designing Unity of Command, scenario design versus systems design, and where the series goes from here.

  • Three Moves Ahead 204: Gate-Crashing the Roman Empire

    06/02/2013 Duración: 01h03min

    Jon Shafer joins Rob and Troy to talk about his new project, At the Gates, and the role of map evolution.

  • Three Moves Ahead 203: Classic Career Analysis with Chris Taylor

    29/01/2013 Duración: 01h32min

    Gas Powered Games' Chris Taylor joins Rob, Troy, and Julian to talk about Total Annihilation and the Supreme Commander series, as well the problems currently facing Gas Powered and their Wildman Kickstarter..

  • Three Moves Ahead 202: Best of the Best 2012

    22/01/2013 Duración: 01h47s

    It's old home week on Three Moves Ahead as the full panel assembles to talk about their favorite games and trends of 2012, and Tom Chick crashes the party to bury the hexagon, not to praise it.

  • Three Moves Ahead 201: Best of the Guests 2012

    15/01/2013 Duración: 01h34min

    Our most frequent guests in 2012, designers Soren Johnson, Jon Shafer, and Dave Heron return to 3MA to talk to Rob about their favorite experiences of the year.

  • Three Moves Ahead 200: Tapping Past Bastogne

    07/01/2013 Duración: 57min

    2013 opens with a look at Shenandoah Studios' Battle of the Bulge for iPad. Everyone agrees that it is shiny and beautiful, but does it work as it should? Is it even a Bulge game at all? Listen as Troy, Bruce and Julian work out what makes Battle of the Bulge a near perfect match of design and platform. Gameographies of major players at Shenandoah John H Butterfield Joe Miranda Eric Lee Smith Bruce's review

  • Three Moves Ahead 199: Some Assembly Required

    18/12/2012 Duración: 56min

    Troy and Julian welcome freelance writer and co-proprietor of the Shut Up, Sit Down Show, Paul Dean, to talk about house rules and modding in board games. Why do we do it? What counts as a mod of a board game? And how do you get other people to play them? Creativity, design, drinking - Troy is good at one of these things, but a fine chat is had.

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