Sinopsis
Game Masters Journey is a discussion podcast for GMs and players of tabletop RPGs hosted by Lex Starwalker. The show explores strategies players and GMs can use to enhance the gaming experience for everyone at the table. Lex often uses Dungeons & Dragons as an example, but many of the topics are relevant to all RPGs. Lex also discusses the creation of his homebrew D&D setting, Primordia, providing a valuable worldbuilding resource for GMs creating their own setting.
Episodios
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Game Master's Journey 128: Primordia Q&A
01/11/2016 Duración: 01h05minToday I answer listener questions about my homebrew D&D world, Primordia. Some of the topics discussed include the underdark of Primordia, the fae of Primordia, and traveling to Primordia from other worlds.
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Game Master's Journey 127: Adventuring in the Wilds of Primordia
25/10/2016 Duración: 01h40minToday I resume discussion of my homebrew D&D world of Primordia. I talk about how some of my assumptions about the world have come into conflict with running actual adventures in the world and the solutions I found to the dilemma. I also discuss what adventures in Primordia will be like, and I talk more about the Wilds of Primordia and what kinds of things you’ll find out there. What makes Primordia unique, and what will the life of an adventurer really be like in Primordia?
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Game Master's Journey 126: Storm King's Thunder Review
19/10/2016 Duración: 01h32minI give my full review of Storm King’s Thunder, the new published D&D campaign by Wizards of the Coast.
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Game Master's Journey 125: Theater of the Mind Feedback
11/10/2016 Duración: 45minWelcome to season 7 of Game Master's Journey! I’ve gotten some great feedback on episode 124, which was on theater of the mind play, and I’ll share some of that feedback with you today. I’ll also share a tip on how to handle initiative in such a way as to not disrupt the flow, momentum and pacing of your session.
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Game Master's Journey 124: Theater of the Mind
28/09/2016 Duración: 01h34minToday I’m going to discuss using theater of the mind as GMs. I’ll give some benefits and challenges as compared to using miniatures and a grid, and I’ll pull in some opinions from listener-GMs. Finally, I’ll share some strategies to help you make theater of the mind work for you and your group.
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Game Master's Journey 123: Storm King's Thunder First Impressions
22/09/2016 Duración: 47minStorm King's Thunder has more to offer than just an adventure. I discuss some of the early highlights of this book and thoughts they've inspired, including giving DMs and players choices when handing out "random" magic items, how to use the coins in treasure hoards to help keep PC wealth where you want it, and some ideas on what to do if you have a TPK. I also discuss how the adventure gives the players special NPCs to play, and how we can use its enhanced monsters as a springboard of inspiration for creating our own bad-ass one-of-a-kind monsters.
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Game Master's Journey 122: Tome of Beasts Review
20/09/2016 Duración: 56minIf you're looking for an extensive review of Tome of Beasts by Kobold Press, then you've come to the right place! I dig into this new monster manual for D&D fifth edition in detail. Will this book be right for you, your game, your setting and your group? You'll have to decide for yourself, but I'll give you the knowledge you need to make an educated decision.
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Game Master's Journey 121: Revising the Ranger
13/09/2016 Duración: 01h17minToday I’m going to discuss the latest revision of the ranger class for D&D released by Wizards of the Coast in the latest Unearthed Arcana. Has Wizards effectively addressed and solved the problems with fifth edition's ranger?
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Game Master's Journey 120: Old Magic & Elandria Expansion Feedback
06/09/2016 Duración: 01h07minI’ve gotten a lot of great feedback on episode 119, in which I discussed the expansion of Elandria, and some more feedback on episode 118 and the Old Magic of Primordia. I’ll go over some of that feedback, and my thoughts on it, in this episode.
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Game Master's Journey 119: The Expansion of Elandria
03/09/2016 Duración: 01h03minToday, I’m pulling in some listener feedback to guide a discussion on the expansion of the city of Elandria and the planning stages of my first campaign in my homebrew world of Primordia.
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Game Master's Journey 118: The Old Magic of Primordia
30/08/2016 Duración: 28minToday I talk a little about the legendary Old Magic of Primordia. This will exist solely in the realm of DM Fiat. Maybe it isn't even magic at all....
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Game Master's Journey 117: Handling Off-the-Wall PC Actions On-the-Fly
17/08/2016 Duración: 01h09minToday's topic is making rulings on the fly as a GM--specifically, calling for rolls that aren’t necessarily covered by your system of choice. You don’t need (or want!) a game to give you a mechanic for every little thing. Once you’ve grasped the basic resolution mechanics of a game, you can apply that knowledge to resolve any crazy thing the PCs come up with to try. I’ll use the current incarnation of D&D as an example.
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Game Master's Journey 116: Worldbuilding 18 - Exploring Your World's History for Variant Campaign Settings
04/08/2016 Duración: 53minIf your homebrew D&D world is anything like my world, Primordia, then it was a very different place at different points in its history. Exploring these other time periods can yield the perfect campaign setting for a different kind of adventure you want to run. Whatsmore, using the same locale in different time periods allows you to easily make previous campaigns more relevant.
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Game Master's Journey 115: Worldbuilding 17 - Diversity of Religions in Primordia
29/07/2016 Duración: 01h20minI bring in listener feedback to further discuss The Honorable Guild of Adventurers, Explorers & Scholars. I also talk about how Primordia will have a great diversity in beliefs and religions even though there are ultimately only nine deities.
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Game Master's Journey 114: Worldbuilding 16 - Guild Dues & Perks
25/07/2016 Duración: 01h11minThis week I discuss the benefits and responsibilities of being a member of the Guild of Adventurers. I also talk about GMs who make bard players perform at the table and how discussing your world with your players can bring a fresh perspective to your worldbuilding.
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Game Master's Journey 113: Worldbuilding 15 - Balances of Power in Elandria
18/07/2016 Duración: 01h01minThis week I’m doing another worldbuilding feedback episode—unplugged, unrehearsed and unedited! I talk more about the different branches of government and the balances of power in the city of Elandria.
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Game Master's Journey 112: Worldbuilding 14 - Merchants, Nobles, Economies, Religion & More
11/07/2016 Duración: 01h44minIn this unplugged feedback episode I discuss a variety of worldbuilding topics guided by your feedback. The topics include the delicate balance of power among the merchants, nobles and Queen of Elandria, the religious and cultural diversity of Primordia, and much more.
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Game Master's Journey 111: Curse of Strahd Review
06/07/2016 Duración: 01h25minToday I’m reviewing the Curse of Strahd published campaign for D&D. I also go over listener feedback on the benefits of having a starting city with a diversity of people, and I give some encouragement and ideas for those taking the worldbuilding plunge. Don’t be afraid to steal ideas. All creators steal ideas. What’s important and interesting is how you fit the ideas together. I also talk briefly about the magic-casting dragons of Primordia.
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Game Master's Journey 110: Unplugged, Unrehearsed & Unedited - Feedback
28/06/2016 Duración: 01h21minThis week I discuss listener feedback on a variety of RPG-related topics, including RPG product reviews, types of fantasy, worldbuilding, using real-world cultures as inspiration for your world and running D&D in a world without gods.
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Game Master's Journey 109: Worldbuilding 13: A More Attractive Cleric Part 3 - Making Clerics Awesome in Your World
21/06/2016 Duración: 01h35minToday I return to my discussion of the cleric in D&D. We spent the previous two episodes outlining the problem and posing possible solutions. Today I’ll go into what I think is the best solution we have—using your setting to make the cleric awesome. I’ll discuss some of the ways I’m trying to do this with my own homebrew world of Primordia.