Sinopsis
Game Masters Journey is a discussion podcast for GMs and players of tabletop RPGs hosted by Lex Starwalker. The show explores strategies players and GMs can use to enhance the gaming experience for everyone at the table. Lex often uses Dungeons & Dragons as an example, but many of the topics are relevant to all RPGs. Lex also discusses the creation of his homebrew D&D setting, Primordia, providing a valuable worldbuilding resource for GMs creating their own setting.
Episodios
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Game Master's Journey 88 - Swans of Black & The Fifth Edition OGL with Ryan Chaddock
19/01/2016 Duración: 48minRyan Chaddock joins me on the show today to discuss his 5e Kickstarter, Swans of Black, and the new OGL for D&D.
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Game Master's Journey 87 - Primordia AP 12: Mockery of the Undead
15/01/2016 Duración: 47minIn this episode of the Primordia campaign actual play, we learn that sometimes the way to deal with undead is to insult and mock them. Things really start to go south, and then they go south some more.
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Game Master's Journey 86 - Primordia AP 11: Pink Lightning Bolts
13/01/2016 Duración: 54minIorek earns the title Kill Stealer.
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Game Master's Journey 85 - Primordia AP 10: Mackadoodle!
12/01/2016 Duración: 58minThe PCs have leveled, so we start out with everyone describing their new abilities and spells. We also have a little bit of general 5e discussion, and then we get on with the adventure. Samson loses part of his soul. Oh well, he wasn’t using it.
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Game Master's Journey 84 - XP & Random Encounters Feedback
11/01/2016 Duración: 37minThis week I use your feedback to revisit the topics of encounter-based versus milestone xp and using random encounters in your game.
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Game Master's Journey 83 - Primordia AP 09: Tactical Retreat
06/01/2016 Duración: 01h02minIorek discovers a mysterious door, and things get real as the PCs face their toughest challenge yet.
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Game Master's Journey 82 - To XP or Not to XP, Random Encounters & Should the Players Always Win?
05/01/2016 Duración: 54minToday I'm discussing three topics. First, I give my thoughts on awarding experience versus using a milestone method of advancement. I also talk about how I do "random" encounters. Finally I tackle the question, "Should the players always win?"
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Game Master's Journey 81 - Primordia AP 08: Fabulous Pastel Butterflies
31/12/2015 Duración: 54minIn this episode of my Primordia campaign, Raith and Azriel get naked, and we ponder whether we've gone astray from our hard core roots.
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Game Master's Journey 80 - Primordia AP 07: Fort Dead Bugs
30/12/2015 Duración: 36minThe PCs battle some scary and gross creatures in The Forgotten Tomb.
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Game Master's Journey 79 - Primordia AP 06: Zombies of The Forgotten Tomb
29/12/2015 Duración: 54minThe adventures in Primordia continue. The PCs face a horde of zombies within the Forgotten Tomb.
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Game Master's Journey 78 - GM 101: Sandbox vs. Plot-Driven Adventures & Finding Good Players Online
22/12/2015 Duración: 45minWelcome to the fourth episode in my GM 101 series in which I answer the question, “How do I become a game master?” Today I set off again on the Obsidian Monolith to discuss sandbox versus plot-driven adventures. I also talk about how to get your players invested in your story, and how to find good, quality players online.
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Game Master's Journey 77 - Primordia AP 05: The Forgotten Tomb
18/12/2015 Duración: 34minThe first adventure in Primordia continues, as the PCs enter the Forgotten Tomb.
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Game Master's Journey 76 - Primordia AP 04: The Adventure Begins
18/12/2015 Duración: 38minWe begin the first adventure in Primordia. The PCs leave the city of Elandria to investigate rumors of monsters near a Forgotten Tomb.
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Game Master's Journey 75 - Primordia AP 03: Characters & Opening Scene
17/12/2015 Duración: 46minWe continue our discussion of characters, including our fifth PC. We then start with the first scene of the campaign.
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Game Master's Journey 74 - Primordia AP 02: Character Creation & Backgrounds
16/12/2015 Duración: 01h09minWe introduce the characters and tell a little about their backgrounds. Dwayne as Iorek, a Tiefling Wild Magic Sorcerer; Nathan as Samson, a Human Order of the Immortal Psion; Steve as Raith, an Eladrin Bladesinger Fighther/Wizard; Kyle as Sprout, a Goliath Nature Cleric of Primordia; and Chrissy as Azriel, an Aasimar Great Old One Warlock.
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Game Master's Journey 73 - Primordia AP 01: Psionics & The Order of the Butterfly
16/12/2015 Duración: 52minNathan and I discuss the psion/mystic class, which he is going to playtest. We talk about how psionics will work in Primordia, and how it will interact with magic. We also discuss his character, Samson, and the Order of the Butterfly. Nathan does a great job of coming up with new lore in the world to support an Order of the Immortal psion.
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Game Master's Journey 72 - Game Mastering & Worldbuilding with Dungeon Master Chris
15/12/2015 Duración: 45minDungeon Master Chris from the Dungeon Master’s Block podcast joins me on the show today to discuss game mastering and worldbuilding.
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Game Master's Journey 71 - GM 101: Pacing, Session Notes, and Making Combat Fast & Interesting
12/12/2015 Duración: 01h09minToday I set off again on the Obsidian Monolith to respond to your feedback and do my best to answer your questions about game mastering. These questions inculde: How do I control the pacing of my game? How do I make session notes that are easy to reference during play? How do I make published adventures not feel like a railroad? How do I make combat fast and interesting without feeling like a separate mini-game?
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Game Master's Journey 70 - GM 101: Session Zero, House Rules, Worldbuilding & Thinking on Your Feet
09/12/2015 Duración: 01h04minToday I set off again on the Obsidian Monolith to answer the question, “How do I become a game master?” In the second of my series of GM 101 episodes, I respond to your feedback and do my best to answer your questions about game mastering. I discuss session zero, speeding up and slowing down combats, when to house rule (and when not to), worldbuilding and thinking on your feet.
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Game Master's Journey 69 - GM Aids for Encounters & NPCs
08/12/2015 Duración: 41minRunning a game requires a lot of creativity and thinking on your feet. So what do you do when you’re out of ideas? Today I set off again on the Obsidian Monolith to share three resources that can help you out when your creative well has run dry. These products can be invaluable to you during your prep, and even during play.