Sinopsis
Each week game developer Mike Bithell (Thomas Was Alone, Volume) and Alexander Sliwinski talk about the world of video games from inside a growing studio of their own. There will be scones.
Episodios
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Bithell Games Podcast: Season 2, Episode 23
10/07/2017 Duración: 31minJoin Mike and Alexander this week for a dose of TV talk as not many games are currently being played. In Studio Happenings, it's business time again with a look at the impetous behind some recent game-related price hikes, and in "Reader" Mail, the guys talk about how to be a cool and normal person when going from social media to IRL social approaches. 1:18 - TV: House of Cards, British Panel Shows, The Handmaid's Tale 11:37 - Studio Happenings: Currency Systems & Price Hikes 21:48 - "Reader" Mail: Social Approaches --SUBSCRIBE-- iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449 Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast RSS: http://bithellgames.libsyn.com/rss --"READER" MAIL JINGLE-- Michael Schoonmaker - https://twitter.com/Schoonology --SOCIAL-- Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame
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Bithell Games Podcast: Season 2, Episode 22
03/07/2017 Duración: 40minJoin Mike and Alexander this week for some returning thoughts on Zelda: Breath of the Wild. In Studio Happenings, Alexander clears the air on the importance of business specialists, and in "Reader" Mail, the guys talk about the importance of looking back to measure potential for success. 1:17 - Zelda: Breath of the Wild 9:15 - Studio Happenings: Business Appreciation 22:30 - "Reader" Mail: Games Industry Analysis --SUBSCRIBE-- iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449 Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast RSS: http://bithellgames.libsyn.com/rss --"READER" MAIL JINGLE-- Michael Schoonmaker - https://twitter.com/Schoonology --SOCIAL-- Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame Email: contact@bithellgames.com --BUY VOLUME-- Steam: http://store.steampowered.com/app/365770/ PSN: https:
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Bithell Games Podcast: Season 2, Episode 21
26/06/2017 Duración: 59minJoin Mike and Alexander this week for some impressions of the new Nintendo Switch jam, Arms. In Studio Happenings, it's all about E3 2017. And in "Reader" Mail, the guys cover copyright and the approaches to making the old new again. 2:51 - Arms 10:27 - Wolfenstein: The New Order 13:52 - Studio Happenings: E3 2017 - Bethesda, Microsoft, PC Games Show, Sony, Devolver Digital 43:43 - "Reader" Mail: Copyright, Archived Assets --SUBSCRIBE-- iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449 Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast RSS: http://bithellgames.libsyn.com/rss --"READER" MAIL JINGLE-- Michael Schoonmaker - https://twitter.com/Schoonology --SOCIAL-- Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame Email: contact@bithellgames.com --BUY VOLUME-- Steam: http://store.steampowered.com/app/365770/
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Bithell Games Podcast: Season 2, Episode 20
12/06/2017 Duración: 01h01minJoin Mike and Alexander this week with some appreciation for WipEout. In Studio Happenings, initial reactions to E3 2017 and the "creator"-fronting nature of marketing and presentations. Also, a lengthy "Reader" Mail section covering contract considerations and the oft-forgotten platform costs associated with console development. 1:29 - WipEout Omega Collection 7:48 - Injustice 2 10:40 - Studio Happenings: Early E3 2017 Thoughts: Anthem, A Way Out, Sports, Presentation, Battlefront 2 34:45 - "Reader" Mail: Non-Compete Clauses, Contract Considerations, Platform Costs --SUBSCRIBE-- iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449 Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast RSS: http://bithellgames.libsyn.com/rss --"READER" MAIL JINGLE-- Michael Schoonmaker - https://twitter.com/Schoonology --SOCIAL-- Twitter: https://twitter.com/mikeBithell - https://twitt
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Bithell Games Podcast: Season 2, Episode 19
05/06/2017 Duración: 45minJoin Mike and Alexander this week as they get back to some gaming with Injustice 2. In Studio Happenings, the guys talk office space considerations, and "Reader" Mail extrapolates on Mike's Twitter Q&A and how to approach employment lengths. 0:45 - Injustice 2 13:20 - Studio Happenings: Office Space 23:25 - "Reader" Mail: Twitter Q&A Follow-Up, Employment Length Best Practices --SUBSCRIBE-- iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449 Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast RSS: http://bithellgames.libsyn.com/rss --"READER" MAIL JINGLE-- Michael Schoonmaker - https://twitter.com/Schoonology --SOCIAL-- Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame Email: contact@bithellgames.com --BUY VOLUME-- Steam: http://store.steampowered.com/app/365770/ PSN: https://store.playstation.com/#!/ga
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Bithell Games Podcast: Season 2, Episode 18
29/05/2017 Duración: 33minJoin Mike and Alexander this week for some more London thoughts from Alexander. In Studio Happenings, the guys cover the best practices of smaller studios and how to get advice, and "Reader" Mail is all about the pros and necessity of living in game development hub cities. 0:40 - Londoning 6:10 - Studio Happenings: Best Practices 19:14 - "Reader" Mail: Game Dev Hub Cities --SUBSCRIBE-- iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449 Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast RSS: http://bithellgames.libsyn.com/rss --"READER" MAIL JINGLE-- Michael Schoonmaker - https://twitter.com/Schoonology --SOCIAL-- Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame Email: contact@bithellgames.com --BUY VOLUME-- Steam: http://store.steampowered.com/app/365770/ PSN: https://store.playstation.com/#!/games/volume/ci
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Bithell Games Podcast: Season 2, Episode 17
23/05/2017 Duración: 48minJoin Mike and Alexander this week as Mike talks about his time with the PSVR game Farpoint, and Alexander walks-through the UK utilities experience. In Studio Happenings, Alexander kicks-off a series of London impressions, and "Reader" Mail covers more prototype advice and the issue of dynamic adverts in games. 1:11 - Farpoint 8:37 - UK Utilities Simulator 15:01 - Studio Happenings: A Bostonian in London 22:06 - "Reader" Mail: Starting Prototypes, Producing, Advertising in Games --SUBSCRIBE-- iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449 Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast RSS: http://bithellgames.libsyn.com/rss --"READER" MAIL JINGLE-- Michael Schoonmaker - https://twitter.com/Schoonology --SOCIAL-- Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame Email: contact@bithellgames.com --BUY VO
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Bithell Games Podcast: Season 2, Episode 16
15/05/2017 Duración: 40minJoin Mike and Alexander this week as Mike gets into some thoughts on Prey. In Studio Happenings, the guys talk about outreach to developers, and "Reader" Mail covers how to approach contracting the polish work on development projects. 1:25 - Prey 13:46 - Studio Happenings: Dev Outreach 32:07 - "Reader" Mail: Approach to Contracting Dev Work --LINKS-- Game Maker's Toolkit - https://www.youtube.com/user/McBacon1337 --SUBSCRIBE-- iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449 Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast RSS: http://bithellgames.libsyn.com/rss --"READER" MAIL JINGLE-- Michael Schoonmaker - https://twitter.com/Schoonology --SOCIAL-- Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame Email: contact@bithellgames.com --BUY VOLUME-- Steam: http://store.steampowered.com/app/365770/ PSN: https:
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Bithell Games Podcast: Season 2, Episode 15
08/05/2017 Duración: 34minJoin Mike and Alexander this week where Mike heads back to the PSVR realm for some Statik. In Studio Happenings, it's a UK-a-palooza, and "Reader" Mail is about potential countries for a move prospect & bacon, egg & cheese bagels(?). 0:38 - Statik 7:49 - Studio Happenings: Countdown to the UK Experience 19:24 - "Reader" Mail: Which Country/Bacon, Egg & Cheese Bagels? --SUBSCRIBE-- iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449 Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast RSS: http://bithellgames.libsyn.com/rss --"READER" MAIL JINGLE-- Michael Schoonmaker - https://twitter.com/Schoonology --SOCIAL-- Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame Email: contact@bithellgames.com --BUY VOLUME-- Steam: http://store.steampowered.com/app/365770/ PSN: https://store.playstation.com/#!/games/vo
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Bithell Games Podcast: Season 2, Episode 14
01/05/2017 Duración: 32minJoin Mike and Alexander this week for a check-in on the good and bad of remasters and VR offerings on PlayStation 4. In Studio Happenings, the guys cover the no-man's land between prototype and product, and "Reader" Mail has Mike giving advice about how to handle making games with a full-time job. 1:07 - PaRappa the Rapper 7:23 - Battlezone & Batman VR 13:08 - Studio Happenings: Post-Prototype, Pre-Product 21:36 - "Reader" Mail: Managing Off-Hours Productivity --SUBSCRIBE-- iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449 Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast RSS: http://bithellgames.libsyn.com/rss --"READER" MAIL JINGLE-- Michael Schoonmaker - https://twitter.com/Schoonology --SOCIAL-- Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame Email: contact@bithellgames.com --BUY VOLUME-- Steam: h
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Bithell Games Podcast: Season 2, Episode 13
24/04/2017 Duración: 42minJoin Mike and Alexander this week for some thoughts on Flinthook, and Mike goes into his time with the Full Throttle Remaster. In Studio Happenings, the guys cover the conferences of the past week, and "Reader" Mail covers how to get press as a new indie and the ramification of upgrading an engine mid-development. 2:09 - Full Throttle 8:53 - Flinthook 12:45 - Studio Happenings: East Coast Gaming Conference, Reboot Develop 27:31 - "Reader" Mail: Getting Press, Mid-Dev Engine Upgrades --SUBSCRIBE-- iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449 Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast RSS: http://bithellgames.libsyn.com/rss --"READER" MAIL JINGLE-- Michael Schoonmaker - https://twitter.com/Schoonology --SOCIAL-- Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame Email: contact@bithellgames.com --BU
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Bithell Games Podcast: Season 2, Episode 12
17/04/2017 Duración: 44minJoin Mike and Alexander this week for some thoughts on Lego Worlds and Flinthook. In Studio Happenings, the guys discuss handling creative limitations, and "Reader" Mail covers how to approach level design and finding like-minded people in development for collaboration. 2:30 - Lego Worlds 10:58 - Flinthook 12:07 - Studio Happenings: Creative Limitations 23:17 - "Reader" Mail - Level Design Approach, Finding People to Work With --SUBSCRIBE-- iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449 Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast RSS: http://bithellgames.libsyn.com/rss --"READER" MAIL JINGLE-- Michael Schoonmaker - https://twitter.com/Schoonology --SOCIAL-- Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame Email: contact@bithellgames.com --BUY VOLUME-- Steam: http://store.steampowered.com/app/36577
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Bithell Games Podcast: Season 2, Episode 11
10/04/2017 Duración: 48minJoin Mike and Alexander for some of Mike's thoughts on Thimbleweed Park, Alexander's conflicting time with Persona 5, and some all-around Zelda love. In Studio Happenings, the guys talk about the importance of R&D and engines, and "Reader" Mail checks back in on the topic of auteur theory. 1:12 - Thimbleweed Park 11:19 - Persona 5 20:55 - The Legend of Zelda: Breath of the Wild/Switch 25:20 - Studio Happenings: R&D & Engines 34:34 - "Reader" Mail: Auteur Theory --SUBSCRIBE-- iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449 Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast RSS: http://bithellgames.libsyn.com/rss --"READER" MAIL JINGLE-- Michael Schoonmaker - https://twitter.com/Schoonology --SOCIAL-- Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame Email: contact@bithellgames.com --BUY VOLUME--
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Bithell Games Podcast: Season 2, Episode 10
03/04/2017 Duración: 30minJoin Mike and Alexander for some discussion about the different approaches to endings between Inside and Horizon: Zero Dawn. In Studio Happenings, Alexander provides a succinct primer on the ramifications of Brexit. And "Reader" Mail covers the prospect of developing a board game, and some of the basic economics involved. 0:58 - Inside 6:38 - Ending of Horizon 14:48 - Brexit Primer 21:21 - "Reader" Mail: Board Games --SUBSCRIBE-- iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449 Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast RSS: http://bithellgames.libsyn.com/rss --"READER" MAIL JINGLE-- Michael Schoonmaker - https://twitter.com/Schoonology --SOCIAL-- Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame Email: contact@bithellgames.com --BUY VOLUME-- Steam: http://store.steampowered.com/app/365770/ PSN: htt
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Bithell Games Podcast: Season 2, Episode 09
27/03/2017 Duración: 39minJoin Mike and Alexander a later game analysis of Horizon: Zero Dawn. In Studio Happenings it's back to prototypes and how to grab attention in the ever more crowded sea of entertainment. And "Reader" Mail covers the prospect of taking a shotgun approach to making a "hit game, and an examination of different goals associated with being a developer. 1:25 - Horizon: Zero Dawn 11:51 - Studio Happenings: Grabbing Attention 20:30 - "Reader" Mail: Approach to Making "Hits" --SUBSCRIBE-- iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449 Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast RSS: http://bithellgames.libsyn.com/rss --"READER" MAIL JINGLE-- Michael Schoonmaker - https://twitter.com/Schoonology --SOCIAL-- Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame Email: contact@bithellgames.com --BUY VOLUME-- Steam:
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Bithell Games Podcast: Season 2, Episode 08
20/03/2017 Duración: 59minJoin Mike and Alexander for some more Horizon talk, a bit on the Switch, and dev-side assessment of photo modes in games. In Studio Happenings it's finance hour, and "Reader" Mail covers balancing work and life in the pursuit of quality. 1:29 - Horiz… nope, Switch 6:32 - Horizon: Zero Dawn 12:19 - Photo Modes 17:14 - Studio Happenings: Taxes, Financing & Credit 36:03 - "Reader" Mail: Work/Life Balance & "Too Open" Storefronts 58:07 - COMPANIES ARE PEOPLE!!! --SUBSCRIBE-- iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449 Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast RSS: http://bithellgames.libsyn.com/rss --"READER" MAIL JINGLE-- Michael Schoonmaker - https://twitter.com/Schoonology --SOCIAL-- Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame Email: contact@bithellgames.com --BUY VOLUME-- Steam:
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Bithell Games Podcast: Season 2, Episode 07
13/03/2017 Duración: 53minJoin Mike and Alexander for a deep dive on Horizon: Zero Dawn-- from the systems to that beautiful 3D map. In Studio Happening, the guys cover getting through conventions unscathed, and in "Reader" Mail, it's all about post-launch vacations (or lack thereof) and AAAs sucking up all the good release windows. 0:42 - Horizon: Zero Dawn 24:15 - Studio Happenings: Convention Self-Preservation 34:49 - "Reader" Mail: Post-Launch Vacations and Game Release Timing 52:41 - BLEEP --SUBSCRIBE-- iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449 Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast RSS: http://bithellgames.libsyn.com/rss --"READER" MAIL JINGLE-- Michael Schoonmaker - https://twitter.com/Schoonology --SOCIAL-- Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame Email: contact@bithellgames.com --BUY VOLUME-- Ste
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Bithell Games Podcast: Season 2, Episode 06
06/03/2017 Duración: 20minJoin Mike and Alexander as they check in after 2 weeks on the road-- showing at DICE and GDC 2017. And in "Reader" Mail, Mike share some tips for indie teams looking to get voice over into their games. 2:00 - VVR - http://vvr.tenderclaws.com/ 3:03 - Prey 4:50 - Studio Happenings: GDC 2017 10:38 - "Reader" Mail: Handling Voice Over as an Indie --SUBSCRIBE-- iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449 Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast RSS: http://bithellgames.libsyn.com/rss --"READER" MAIL JINGLE-- Michael Schoonmaker - https://twitter.com/Schoonology --SOCIAL-- Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame Email: contact@bithellgames.com --BUY VOLUME-- Steam: http://store.steampowered.com/app/365770/ PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS
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Bithell Games Podcast: Season 2, Episode 05
20/02/2017 Duración: 50minJoin Mike and Alexander as they get into Ubisoft's latest For Honor, and Alexander finally gets to Overwatch, In studio Happenings: Mike's evolving approach to GDC takes center stage. And in "Reader" Mail, the guys discuss if selling IP rights is the way to go for small devs, and how to handle over-promising with trailers and screenshots. 0:30 - For Honor 11:15- Overwatch 16:30 - Studio Happenings: Approach to GDC 29:55 - "Reader" Mail - Sellings Rights to IP, Approach to Trailers/Screenshots --SUBSCRIBE-- iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449 Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast RSS: http://bithellgames.libsyn.com/rss --"READER" MAIL JINGLE-- Michael Schoonmaker - https://twitter.com/Schoonology --SOCIAL-- Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame Email: contact@bithellgame
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Bithell Games Podcast: Season 2, Episode 04
13/02/2017 Duración: 32minJoin Mike and Alexander as they check back in on The Division and Darkest Dungeon, and the spend time talking about approaches to pitching prototypes in Studio Happenings. And in "Reader" Mail, it's all about the pros and cons of structured/agile development. 1:41 - The Division 3:39 - Darkest Dungeon 8:04 - Studio Happenings: Pitching a Game 17:55 - "Reader" Mail: Handling Prototype & Feature Timelines --SUBSCRIBE-- iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449 Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast RSS: http://bithellgames.libsyn.com/rss --"READER" MAIL JINGLE-- Michael Schoonmaker - https://twitter.com/Schoonology --SOCIAL-- Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame Email: contact@bithellgames.com --BUY VOLUME-- Steam: http://store.steampowered.com/app/365770/ PSN: https://stor