Minionworks - Actual Play Rpg Podcasts

  • Autor: Vários
  • Narrador: Vários
  • Editor: Podcast
  • Duración: 362:00:14
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Sinopsis

Welcome to the official feed of Minionworks - home of Troublesome Times in Tumbleson County, Welcome to Dooneyland, and other actual-play RPG podcasts! Troublesome Times in Tumbleson County is a weekly series set in 1933 Not-Mississippi, near the end of Prohibition, in a county full of monsters, demons, and pure evil... and that's just the citizens. Welcome to Dooneyland is a limited series set in a present-day alternate universe where Iowa farmer-turned-animator Harland Dooney's world-famous theme park isn't called the "Most Magical Place Anywhere" for nothing. Minionworks is also partnered with Freelance Heroism, a 5E "Curse of Strahd" adventure made by some of our fans! Find out more about us at minionworks.net!

Episodios

  • MoMM 2.45 - It Was the Best of Plans, It was the Worst of Plans

    30/09/2015 Duración: 01h07min

    The Minions are all set to spring an ambush on Maliforous’s kobold army in an effort to steal his gold, then use it to buy his piece of the Shattered Door. But the best laid plans of kobolds and men...

  • MoMM 2.44 - There are Only Two Certainties: Tangents and Taxes

    23/09/2015 Duración: 01h32min

    We dare you to find the plot in this week's episode; something about kobolds and collecting taxes and a plan to pull off a heist. If you locate said plot, we ask that you please return it to us as soon as possible. Thanks.

  • MoMM 2.43 - Dick in a Box

    16/09/2015 Duración: 01h37min

    The Minions have successfully turned away some aggresive ankhegs and a nefarious naga en route to pick up another piece of the Shattered Door from a mysterious tent-like structure called the Pavilion. Who would guess that THAT would be the EASY part?

  • MoMM 2.42 - Sandbagged, Part 2

    09/09/2015 Duración: 01h07min

    A bevy of acid-spewing ankhegs and a nefarious naga are all that stand between the Minions and paydirt inside the Pavilion. Will the Desert’s raging Tempest put some much needed wind in our heroes’ sails or are they about to get sand kicked in their faces? It’s the conclusion of the dustup in the Desert!

  • MoMM 2.41 - Sandbagged, Part 1

    02/09/2015 Duración: 01h02min

    After managing to get information about the next Shattered Door piece out of the easily distracted Dervish, the Minions are heading towards the Tempest, an swirling vortex of sand and trouble, in an effort to locate the Pavilion. On the way, however, it becomes readily apparent that there’s a little extermination work to be done before they get there.

  • MoMM 2.40 - They’ve Been Through the Desert on a Bug with No Name

    26/08/2015 Duración: 01h10min

    The Minions have gotten a good night's rest, if slightfully detrimental to their memories, at the Weary Traveler and have decided to have some breakfast. It turns out to be the most disruptive meal of the day. Break out your sunscreen and be sure to hydrate; our heroes are about to get sand in their… armor.

  • MoMM 2.39 - Elvis Has Left the Sarcophagus

    19/08/2015 Duración: 01h19min

    Get ready to slip on your blue suede shoes; the Minions are about to take on the king… of the crypt, that is. Our heroes have reached the end of the creepy catacombs and have uncovered two sarcophagi. What lurks inside? Treasure? A door piece? Peanut butter and banana sandwiches? Or just plain T-R-O-U-B-L-E?

  • MoMM 2.38 - Mummies for Dummies

    12/08/2015 Duración: 01h05min

    Trapped in the treasure room, the Minions must face their fate: a date with some demonic wall decorations, a wrap of mummies (and, yes, we looked it up; that’s the correct collective noun), and who knows what else lurking in the shadows. Never fear, though, for the Minions will quickly shed some light on the subject… one of them in the only way he knows how...

  • MoMM 2.37 - The Crypts and The Duds

    05/08/2015 Duración: 01h08min

    The Minions have set off for the Crypt, though the trip will be a bit… disorganized, and that’s just because of the dungeon master. There will be singing. There will be mischief. There will be discussions on meditation vs. masturbation, Crocodile Dundee, and how to clear up your sinuses. Maybe some dice rolling, too. Who knows? It could happen.

  • MoMM 2.36 - Bazaar We There Yet?

    29/07/2015 Duración: 01h22min

    The party has moved its search for Dog and Bear to a secondary priority and, with more than half the pieces of the Shattered Door in hand, the Minions now feel like they’re on a roll towards getting home. The re-emergence of a familiar ally also has them optimistic, but will their plans to throw their foes off their scent buy them time or will they buy the farm instead?

  • MoMM 2.35 - Un-frog-ettable

    22/07/2015 Duración: 01h16min

    Our heroes have managed to survive a harrowing trip through the Well; now it’s time to make a decision: continue to search for Dog or the pieces of the Shattered Door.

  • MoMM 2.34 - The Tunnel of… Love?

    15/07/2015 Duración: 01h14min

    The Minions were able to escape the clutches of the Bookworms’ assassins, Mr. Smythen and Mr. Weezen, catch their breath, and make haste for the hovel, still limping along in very bad shape. What happens next… well… you might want to pack some Dramamine for this voyage.

  • MoMM 2.33 - You Can Have the Journal When You Pry it from Our Cold, Dead Hands

    08/07/2015 Duración: 01h07min

    Our heroes have escaped the Mushroom Forest barely clinging to life, not to mention hope of making it to safe haven in one piece to get some badly needed rest. The Endless Halls, however, aren’t going to make it easy on the Minions as things take an interesting turn when a familiar duo emerge and put the party on guard.

  • MoMM 2.32 - Tangling with Troglodytes

    01/07/2015 Duración: 58min

    While the Minions have appeared to be a rather reasonable fungicide, their fight in the Mushroom Forest is far from over. The question is, with no Dog and Bear to back them up, can they outlast the onslaught? The conclusion of a three-hour epic fight has been condensed into this episode. Will the Minions survive to catch up to their beastly buddies? Listen and find out!

  • MoMM 2.31 - Deep Shiitake

    24/06/2015 Duración: 01h22s

    The Minions have survived their encounter with a deadly drider, but their woes are just beginning as they race to find Dog and Bear and, this time, there’s no shroom for error.

  • MoMM 2.30 - The Chasm of Despair, Part Two

    17/06/2015 Duración: 01h11min

    Dog and Bear are missing; our heroes are stuck high above a raging river, face-to-face with a terrifying, if not incredibly sexy, drider. Time is of the essence to try and find their lost companions, but the terrain… and the dice rolls… are slowing the Minions up. Can they finally break free? Listen and find out.

  • MoMM 2.29 - The Chasm of Despair, Part One

    10/06/2015 Duración: 01h13min

    Having gotten on neutral ground with Jex at the Weary Traveler, Bullock decides to up the ante and follow a rumor that a rather potent potable resides in the Mushroom Forest; something Jex would love to get her hands on. Retrieve the hooch, upgrade to nicer accomodations: that’s the plan. But, plans sometimes often astray and, in this case, the Minions are about to be dealt their greatest setback yet.

  • MoMM 2.28 - Saps, Maps, and Wizard Traps

    03/06/2015 Duración: 01h42min

    En route to the Weary Traveler to give Jex a bottle of fire brandy to get back into her good graces, our heroes came across a strange room with signs of an explosion and a charred body. You’d think they would have taken those as BAD signs. The Minions have now found themselves in another predicament and this one isn’t easily dismissed with brute strength alone.

  • MoMM 2.27 - She May Be A Lady, But She’s No Super Girl

    27/05/2015 Duración: 01h16min

    Come for another lesson on Pixie physics, stay for the discussion on a certain female superhero. Plus, there is some dice slinging in there somewhere. The Minions have headed back to the Razorvine Jungle to find the Lady of the Grove and the bottle of firebrandy she supposedly has. It took five pints of dwarf blood to barter with her last time. What will it take THIS time?

  • MoMM 2.26 - You Don’t Get Jazz Hands as a Free Action

    20/05/2015 Duración: 01h13min

    It starts with a drinking game and finishes with a happy ending. And along the middle? Well, there’s something about Macs, a mysterious egg, and the Minions making their way to getting Jex’s fire brandy from the Lady of the Grove, but those aren’t important details, really.

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